Saturday, 04 July 2009

  • Make a freekn kol - clan dungon idea:

     Okay so here is my freekin idea for a new clan dungon:

    Its a race track... get it!? 

    Oh man, the horrors. Now my idea here is to use combat INT % as what speeds this sucker along. But in place of ending it faster, it gets YOU to the end faster. There are tons of combat strike first % things that are, well... pretty useless honestly. Here you would stack as meny as you could like a mo-fo and race to the end. We could have a non-combat or two in there like "Drink water" that would boost your % faster or "Pass the batton" and this would make a clan member slower. Yeah, eat that. Basicly, I think that it would end (for you) when you get to the end of the track. You get to fight whatever the boss is, "Finnish Line" maybe. Whatever - and you get some drops. The over all racetrack is finnished when the last person that entered is done. Basicly, once you click to go, your in, if you finnish then its done, but if your on the track and someone else enters, the whole track isnt done untill they are also done. So, presumably someone asshat enough could just ruin the whole thing for the whole clan (you can do this with the slime tube too, so yeah) or you might get multipull people in there trying to finnish the darn race. Now I think there would have to be other conditions someone could be disqualifyed from the race - like if they spend any turns out side the track , boom disqualifyed. If they accend - disqualifyed. Or if rollover happens the race auto-ends.Then at the end the person with the most % of combat int for the whole race gets soemthing more, and in case of tie - then both players get it. I'm sure there would be some tiding up to do on my idea but there you have it.
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